Ebook Let's Play a Game : All You Need to Play Six Board Games (2014, Novelty Book) by in DJV, TXT
9780500650400 English 0500650403 Contains what you need to play six re-imagined board games. This book features simple rules for each game that are printed on the inside of the lid, and the whole is printed on durable card., OKIDO s Let s play a game packs six re-imagined, classic board games into one box, which opens to reveal six pop-out colored counters and an integrated, numbered spinner that functions as a die. Inside a wallet are three folding double-sided game boards. The simple rules for each game are printed on the inside of the lid, and the entire game is printed on durable card and is suitable for two to six players. The games include: Space Race (steer your rocket through outer-space obstacles back to Earth); Noisy Game (make body noises as you match them with their body parts); Slither and Climb (go up and down as you meet all the animals); Ready, Steady, Disco (follow the actions to make dance sequences); and Superbuzz (how long will you fly between the flowers before you get eaten by a bear or caught in a spiderweb?). The boisterous games also help children (age 4+) at pre-school, school, and at home with mathematics, coordination, and matching and sorting skills.", OKIDO's Let's play a game! packs six re-imagined, classic board games into one box, which opens to reveal six pop-out colored counters and an integrated, numbered spinner that functions as a die. Inside a wallet are three folding double-sided game boards. The simple rules for each game are printed on the inside of the lid, and the entire game is printed on durable card and is suitable for two to six players. The games include: Space Race (steer your rocket through outer-space obstacles back to Earth); Noisy Game (make body noises as you match them with their body parts); Slither and Climb (go up and down as you meet all the animals); Ready, Steady, Disco! (follow the actions to make dance sequences); and Superbuzz! (how long will you fly between the flowers before you get eaten by a bear or caught in a spiderweb?). The boisterous games also help children (age 4+) at pre-school, school, and at home with mathematics, coordination, and matching and sorting skills., OKIDO's packs six re-imagined, classic board games into one box, which opens to reveal six pop-out colored counters and an integrated, numbered spinner that functions as a die. Inside a wallet are three folding double-sided game boards. The simple rules for each game are printed on the inside of the lid, and the entire game is printed on durable card and is suitable for two to six players. The games include: Space Race (steer your rocket through outer-space obstacles back to Earth); Noisy Game (make body noises as you match them with their body parts); Slither and Climb (go up and down as you meet all the animals); Ready, Steady, Disco! (follow the actions to make dance sequences); and Superbuzz! (how long will you fly between the flowers before you get eaten by a bear or caught in a spiderweb?). The boisterous games also help children (age 4+) at pre-school, school, and at home with mathematics, coordination, and matching and sorting skills.
9780500650400 English 0500650403 Contains what you need to play six re-imagined board games. This book features simple rules for each game that are printed on the inside of the lid, and the whole is printed on durable card., OKIDO s Let s play a game packs six re-imagined, classic board games into one box, which opens to reveal six pop-out colored counters and an integrated, numbered spinner that functions as a die. Inside a wallet are three folding double-sided game boards. The simple rules for each game are printed on the inside of the lid, and the entire game is printed on durable card and is suitable for two to six players. The games include: Space Race (steer your rocket through outer-space obstacles back to Earth); Noisy Game (make body noises as you match them with their body parts); Slither and Climb (go up and down as you meet all the animals); Ready, Steady, Disco (follow the actions to make dance sequences); and Superbuzz (how long will you fly between the flowers before you get eaten by a bear or caught in a spiderweb?). The boisterous games also help children (age 4+) at pre-school, school, and at home with mathematics, coordination, and matching and sorting skills.", OKIDO's Let's play a game! packs six re-imagined, classic board games into one box, which opens to reveal six pop-out colored counters and an integrated, numbered spinner that functions as a die. Inside a wallet are three folding double-sided game boards. The simple rules for each game are printed on the inside of the lid, and the entire game is printed on durable card and is suitable for two to six players. The games include: Space Race (steer your rocket through outer-space obstacles back to Earth); Noisy Game (make body noises as you match them with their body parts); Slither and Climb (go up and down as you meet all the animals); Ready, Steady, Disco! (follow the actions to make dance sequences); and Superbuzz! (how long will you fly between the flowers before you get eaten by a bear or caught in a spiderweb?). The boisterous games also help children (age 4+) at pre-school, school, and at home with mathematics, coordination, and matching and sorting skills., OKIDO's packs six re-imagined, classic board games into one box, which opens to reveal six pop-out colored counters and an integrated, numbered spinner that functions as a die. Inside a wallet are three folding double-sided game boards. The simple rules for each game are printed on the inside of the lid, and the entire game is printed on durable card and is suitable for two to six players. The games include: Space Race (steer your rocket through outer-space obstacles back to Earth); Noisy Game (make body noises as you match them with their body parts); Slither and Climb (go up and down as you meet all the animals); Ready, Steady, Disco! (follow the actions to make dance sequences); and Superbuzz! (how long will you fly between the flowers before you get eaten by a bear or caught in a spiderweb?). The boisterous games also help children (age 4+) at pre-school, school, and at home with mathematics, coordination, and matching and sorting skills.